Tooltip
Heals a friendly target for (61% of Spell Power). Receives 100% bonus from.
How it works
Casting it triggers a 0.5 sec global cooldown.
Nourish is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). It scales with 0.61 times spell power. Its area radius is 40 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 100.
What it does
Nourish is a Nature spell with a 2 sec cast and a range of 40 yards. When cast it heals in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Global cooldown | 0.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Heal (10) Spell power coefficient: 0.61 Radius: 40 yards |
| Effect #2 | Dummy (3) Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.