Spell
Ouroboric Cycle
Physical
Tooltip
Chance during combat to begin an Ouroboric Cycle, increasing all Tertiaries for 5 sec, then all Secondaries for 5 sec, then your for 5 sec.
In this state, slaying an enemy causes 1 additional Cycle to occur after the last.
While you are Poisoned, each Cycle's duration is extended by 1 sec.
Spell facts
SchoolPhysical
Cast timeInstant
DurationInfinite
EffectApply Aura
RangeSelf Only
Spell ID1292247
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Proc cooldown | 1 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Apply Aura (6) Aura type id 4 |
| Effect #4 | Apply Aura (6) Aura type id 4 Value: 50 |
| Effect #5 | Apply Aura (6) Aura type id 4 Value: 1 |
| Effect #6 | Apply Aura (6) Aura type id 4 Value: 1 |
| Effect #7 | Apply Aura (6) Aura type id 4 Value: 2 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Related
Ouroboric Cycle Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)