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Retail (Midnight) · Current retail game · client build 12.1.5.70783
Salverun

Spell

Salverun

Physical

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Instant castAnywhere - Unlimited

Physical spell.

Salverun

How it works

Salverun is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 219, which the datamine does not name.
  2. Effect 2 is Quest Complete (effect type 16).

What it does

Salverun is a spell with an instant cast and an unlimited range. When cast it has a Quest Complete effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Effect 219
Misc value: 21799
Effect #2Quest Complete (16)
Misc value: 76109

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Salverun appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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