Tooltip
Split into 3 elemental spirits for 15 sec, each spirit dealing 160% of normal damage and healing.
You directly control the Storm spirit, while Earth and Fire spirits mimic your attacks on nearby enemies.
While active, casting Storm, Earth, and Fire again will cause the spirits to fixate on your target.
Spell facts
SchoolNature
Cast timeInstant
Duration15 sec
EffectApply Aura
ClassMonk
RangeSelf Only
Spell ID137639
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Recovery time | 16 sec |
| Global cooldown | None |
| Charges | Charge category id 1592 (charge count not in the datamine) |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 2 |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: -60 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: -60 Misc value: 22 |
| Effect #3 | Apply Aura (6) Aura type id 344 Value: -60 |
| Effect #4 | Apply Aura (6) Aura type id 4 Value: -60 Misc value: 22 |
| Effect #5 | Apply Aura (6) Aura type id 107 Misc value: 23 |
| Effect #6 | Apply Aura (6) Aura type id 332 Value: 221771 Misc value: 127 |
| Effect #7 | Apply Aura (6) Aura type id 218 Value: -60 Misc value: 3441 |
| Effect #8 | Apply Aura (6) Aura type id 218 Value: -60 Misc value: 3448 |
| Effect #9 | Apply Aura (6) Aura type id 218 Value: -50 Misc value: 33, 5097 |
| Effect #10 | Apply Aura (6) Aura type id 219 Value: -120 Misc value: 12, 5097 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.