Spell
Unstable Trigger
Physical
Explosive Shot can now be used a second time if cast within 3.1 sec.
Tooltip
Explosive Shot can now be used a second time if cast within 3.1 sec. Explosive Shot will incorporate any remaining damage from previous Explosive Shots on your target.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 3000.
What it does
Unstable Trigger is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 3000 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Unstable Trigger appears in: 2 talents.
Talents
- Unstable Trigger for Hunter (Beast Mastery, Marksmanship, Survival)Talent
- Unstable Trigger (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Name changed from Shrapnel Shot to Unstable Trigger; Description updated (patch 12.1.0)
- Effect: Base points changed from 100 to 3000 (patch 12.1.0)
Comments
Read player comments on Unstable Trigger at Wowhead (opens Wowhead in a new tab)