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Retail (Midnight) · Current retail game · client build 12.1.5.70783
Unstable Trigger

Spell

Unstable Trigger

Physical

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Hunter

Instant castSelf Only

Explosive Shot can now be used a second time if cast within 3.1 sec.

Unstable Trigger

Tooltip

Explosive Shot can now be used a second time if cast within 3.1 sec. Explosive Shot will incorporate any remaining damage from previous Explosive Shots on your target.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 3000.

What it does

Unstable Trigger is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 4
Value: 3000

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Unstable Trigger appears in: 2 talents.

Talents

  • Unstable Trigger for Hunter (Beast Mastery, Marksmanship, Survival)Talent
  • Unstable Trigger (a talent definition no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Name changed from Shrapnel Shot to Unstable Trigger; Description updated (patch 12.1.0)
  • Effect: Base points changed from 100 to 3000 (patch 12.1.0)

Comments

Read player comments on Unstable Trigger at Wowhead (opens Wowhead in a new tab)