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The Burning CrusadeThe Burning Crusade 2.5.6 · Outland, the Dark Portal and Shattrath · client build 2.5.6.70006Also on WoW Forever · Classic Era · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Chain Heal

Spell

Chain Heal

Nature

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Shaman

2.5 secLong Range

Heals the friendly target for 405 to 465, then jumps to heal additional nearby targets.

Chain Heal

Tooltip

Heals the friendly target for 405 to 465, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals total targets.

How it works

Each cast of Chain Heal costs 315 Mana. Casting it triggers a 1.5 sec global cooldown.

  1. Effect 1 is Heal (effect type 10). Its base value is 405. It scales with 0.714 times spell power. It jumps to up to 3 targets.

What it does

Chain Heal is a Nature spell with a 2.5 sec cast and a range of 40 yards. When cast it heals (base value 405) jumping to up to 3 targets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost315 Mana
Range40 yards (Long Range)
Cast time2.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Heal (10)
Value: 405
Spell power coefficient: 0.714
Chain targets: 3

Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.

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