Tooltip
Heals the friendly target for 405 to 465, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 40%. Heals total targets.
How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Heal (effect type 10). Its base value is 405. It scales with 1.343 times spell power. It jumps to up to 3 targets.
What it does
Chain Heal is a Nature spell with a 2.5 sec cast and a range of 40 yards. When cast it heals (base value 405) jumping to up to 3 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Heal (10) Value: 405 Spell power coefficient: 1.343 Chain targets: 3 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.