How it works
Its aura procs every time its trigger condition is met.
Earthquake is built from 2 client effects, applied in this order:
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 2000 per tick. Its area radius is 100 yards. It ticks every 2 sec, 4 times over the full 8 sec (8000 base in total).
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 23. It ticks every 2 sec, 4 times over the full 8 sec.
What it does
Earthquake is a spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it leaves a persistent area effect on the ground in a 100 yard radius every 2 sec and leaves a persistent area effect on the ground every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 8 sec |
| Proc chance | Always |
| Effect #1 | Persistent Area Aura (27) Aura type id 3 Value: 2000 Radius: 100 yards Period: every 2 sec |
| Effect #2 | Persistent Area Aura (27) Aura type id 23 Period: every 2 sec |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.