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Earthquake

Spell

Earthquake

Physical

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Instant castSelf Only

Physical spell.

Earthquake

How it works

Earthquake is built from 2 client effects, applied in this order:

  1. Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 24.806 per tick. Its area radius is 100 yards. It ticks every 2 sec, 4 times over the full 8 sec (99.22 base in total).
  2. Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 23. It ticks every 2 sec, 4 times over the full 8 sec.

What it does

Earthquake is a spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it leaves a persistent area effect on the ground in a 100 yard radius every 2 sec and leaves a persistent area effect on the ground every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration8 sec
Effect #1Persistent Area Aura (27)
Aura type id 3
Value: 24.806
Radius: 100 yards
Period: every 2 sec
Effect #2Persistent Area Aura (27)
Aura type id 23
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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