How it works
Its aura procs every time its trigger condition is met.
Explosive Trap Effect is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2625. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1000 per tick. Its area radius is 10 yards. It ticks every 2 sec, 5 times over the full 10 sec (5000 base in total).
What it does
Explosive Trap Effect is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it deals Fire damage (base value 2625) in a 10 yard radius and applies an aura in a 10 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 2625 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 1000 Radius: 10 yards Period: every 2 sec |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.