Tooltip
Creates a cloud of lightning that lasts 15 sec., blasting all enemies in a selected area for 28 to 32 Nature damage and inflicting 42 to 48 additional damage every 5 sec.
How it works
Lightning Cloud is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 28. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 42 per tick. It scales with 1 times spell power. Its area radius is 10 yards. It ticks every 5 sec, 3 times over the full 15 sec (126 base in total).
What it does
Lightning Cloud is a Nature spell with an instant cast, a range of 30 yards and effects that last 15 sec. When cast it deals Nature damage (base value 28) in a 10 yard radius and leaves a persistent area effect on the ground in a 10 yard radius every 5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 15 sec |
| Effect #1 | School Damage (2) Value: 28 Spell power coefficient: 1 Radius: 10 yards |
| Effect #2 | Persistent Area Aura (27) Aura type id 3 Value: 42 Spell power coefficient: 1 Radius: 10 yards Period: every 5 sec |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.