Tooltip
Creates a cloud of lightning that lasts 15 sec., blasting all enemies in a selected area for 18 to 22 Nature damage and inflicting 18 to 22 additional damage every 5 sec.
How it works
Its aura procs every time its trigger condition is met.
Lightning Cloud is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 18. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 18 per tick. It scales with 1 times spell power. Its area radius is 10 yards. It ticks every 5 sec, 3 times over the full 15 sec (54 base in total).
What it does
Lightning Cloud is a Nature spell with an instant cast, a range of 30 yards and effects that last 15 sec. When cast it deals Nature damage (base value 18) in a 10 yard radius and leaves a persistent area effect on the ground in a 10 yard radius every 5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 18 Spell power coefficient: 1 Radius: 10 yards |
| Effect #2 | Persistent Area Aura (27) Aura type id 3 Value: 18 Spell power coefficient: 1 Radius: 10 yards Period: every 5 sec |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.