Tooltip
Creates a cloud of lightning that lasts 14 sec., blasting all enemies in a selected area for 788 to 1012 Nature damage and inflicting 963 to 1237 additional damage every 2 sec.
How it works
Its aura procs every time its trigger condition is met.
Lightning Cloud is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 788. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 963 per tick. It scales with 1 times spell power. Its area radius is 10 yards. It ticks every 2 sec, 7 times over the full 14 sec (6741 base in total).
What it does
Lightning Cloud is a Nature spell with an instant cast, a range of 30 yards and effects that last 14 sec. When cast it deals Nature damage (base value 788) in a 10 yard radius and leaves a persistent area effect on the ground in a 10 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 14 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 788 Spell power coefficient: 1 Radius: 10 yards |
| Effect #2 | Persistent Area Aura (27) Aura type id 3 Value: 963 Spell power coefficient: 1 Radius: 10 yards Period: every 2 sec |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.