Tooltip
Instantly overpower the enemy, causing weapon damage. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
How it works
Each cast of Overpower costs 5 Rage. Casting it triggers a 1.5 sec global cooldown.
Overpower is built from 2 client effects, applied in this order:
- Effect 1 is effect type 121, which the datamine does not name. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Overpower is a spell with an instant cast, a range of 5 yards, a 5 sec cooldown and effects that last 0.0 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 5 Rage |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 0.0 sec |
| Effect #1 | Effect 121 Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overpower appears in: 2 talents.
Talents
- Overpower for Warrior (Arms, Fury, Protection)Talent
- Overpower for Warrior (Arms, Fury, Protection) (definition #121874)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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