Spell
Overpower
Physical
Overpower the enemy, dealing (385.6% of Attack Power) Physical damage.
Tooltip
Overpower the enemy, dealing (385.6% of Attack Power) Physical damage.
Generates.
How it works
It works on charges (charge category 1680); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
- Effect 1 is School Damage (effect type 2). It scales with 3.8561 times attack power.
What it does
Overpower is a Physical spell with an instant cast and a range of 5 yards. When cast it deals Physical damage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Charges | Charge category id 1680 (charge count not in the datamine) |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | School Damage (2) Attack power coefficient: 3.8561 Chain targets: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overpower appears in: 2 talents.
Talents
- Overpower for Warrior (Arms, Fury, Protection)Talent
- Overpower for Warrior (Arms, Fury, Protection) (definition #121874)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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