Tooltip
The ground trembles violently, inflicting Physical damage to nearby enemies.
How it works
Its aura procs every time its trigger condition is met.
Quake is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 3563. Its area radius is 60 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 60 yards.
What it does
Quake is a Physical spell with a 2.2 sec cast, no range (it targets the caster) and effects that last 2 sec. When cast it deals Physical damage (base value 3563) in a 60 yard radius and applies an aura in a 60 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2.2 sec |
| Duration | 2 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 3563 Radius: 60 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Radius: 60 yards |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.