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Wrath of the Lich KingWrath of the Lich King era data from Blizzard's titan client, build 3.80.2.69874Also on WoW Forever · Classic Era · The Burning Crusade · MoP Classic · Retail (Midnight)
Unstable Energy

Spell

Unstable Energy

Nature

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Instant castMedium Range

Inflicts 5850 to 6150 Nature damage every 1 sec to enemies within 5 yards for 10 sec.

Unstable Energy

Tooltip

Inflicts 5850 to 6150 Nature damage every 1 sec to enemies within 5 yards for 10 sec.

How it works

Unstable Energy is built from 2 client effects, applied in this order:

  1. Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 5850 per tick. Its area radius is 5 yards. It ticks every 1 sec, 10 times over the full 10 sec (58500 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 10 times over the full 10 sec. It triggers Unstable Energy.

What it does

Unstable Energy is a Nature spell with an instant cast, a range of 30 yards and effects that last 10 sec. When cast it leaves a persistent area effect on the ground in a 5 yard radius every 1 sec and applies an aura every 1 sec. It also casts Unstable Energy (record #62454).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
Duration10 sec
Effect #1Persistent Area Aura (27)
Aura type id 3
Value: 5850
Radius: 5 yards
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Unstable Energy

Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.

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