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Unstable Energy

Spell

Unstable Energy

Nature

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Instant castMedium Range

Inflicts 28.5486 Nature damage every 1 sec to enemies within 5 yards for 10 sec.

Unstable Energy

Tooltip

Inflicts 28.5486 Nature damage every 1 sec to enemies within 5 yards for 10 sec.

How it works

Unstable Energy is built from 3 client effects, applied in this order:

  1. Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 28.5486 per tick. Its area radius is 5 yards. It ticks every 1 sec, 10 times over the full 10 sec (285.49 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 10 times over the full 10 sec. It triggers Unstable Energy.
  3. Effect 3 is Persistent Area Aura (effect type 27). It applies aura type 260. Its area radius is 5 yards.

What it does

Unstable Energy is a Nature spell with an instant cast, a range of 30 yards and effects that last 10 sec. When cast it leaves a persistent area effect on the ground in a 5 yard radius every 1 sec, applies an aura every 1 sec and leaves a persistent area effect on the ground in a 5 yard radius. It also casts Unstable Energy (record #62454).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
Duration10 sec
Effect #1Persistent Area Aura (27)
Aura type id 3
Value: 28.5486
Radius: 5 yards
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Unstable Energy
Effect #3Persistent Area Aura (27)
Aura type id 260
Misc value: 1238, 7
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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