How it works
System Shock is built from 3 client effects, applied in this order:
- Effect 1 is Health Leech (effect type 9). Its base value is 3000. It scales with 1 times spell power.
- Effect 2 is Power Drain (effect type 8). Its base value is 3000. It scales with 1 times spell power.
- Effect 3 is Power Drain (effect type 8). Its base value is 100. It scales with 1 times spell power.
What it does
System Shock is a Nature spell with an instant cast and an unlimited range. When cast it drains health from the target (base value 3000), drains a resource from the target (base value 3000) and drains a resource from the target (base value 100).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the WoW Forever beta client, build 1.60.1.70532. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere) |
| Cast time | Instant |
| Effect #1 | Health Leech (9) Value: 3000 Spell power coefficient: 1 |
| Effect #2 | Power Drain (8) Value: 3000 Spell power coefficient: 1 |
| Effect #3 | Power Drain (8) Value: 100 Spell power coefficient: 1 Misc value: 1 |
Raw client values from the WoW Forever beta client, build 1.60.1.70532. Where the game data carries no name for an id, the id is shown as is.
System Shock sounds
The sounds the game plays when System Shock is cast and lands, straight from the client. Press play, or open a kit for every file and the download formats.
Joined in the WoW Forever beta client: spell visual, then visual kit, then SoundKit, then the sound file. Browse every game sound in the sound archive.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
Read player comments on System Shock at Wowhead (opens Wowhead in a new tab)