Just like the gear that will come from the instances, horde and alliance have unique fights.
This is the fight list for the horde. I just completed this myself, not half an hour ago.
First portion of the fight puts all 5 players in mounted combat against 3 chosen alliance champions.
Each champion arrives with an escort of three of their own valiants.The groups of valiants engage, one group at a time, and are beaten down. Think of this part as fighting the luitenants and commanders in the battle before the citadel daily.
When all groups of valiants are defeated, all three champions engage at the same time.
I suggest having the group focus on a single target to bring them down.
After some time, if all three haven't been defeated, any enemy champion that has been dismounted will hop on a mount and re-engage, so perhaps all three need to be dismounted at the same time.When all three are dismounted, players will be automatically dismounted and will have about 5-10 seconds to switch from the lance to their main weapons. All three champions are fought at the same time, none can be CC'd.
The fight I encountered had Colosos, Jaelyne Evensong, and Ambrose Boltspark.
Colosos can heal, Evensong has aimed shot, boltspark has fireball and chain lightning.
All three can be killed seperately, so there's no need to worry with timing.When the fight is done, speak to the NPC to start the next encounter.
The second encounter is a random pick between Paletress and Eadric.
The only two things needed to worry about with them is that Paletress will pick a random player to force to confess. Any damage done to paletress at this time is done to that player instead, so DPS needs to stop.
Eadric, will occasionally do a cast ability that's a full aoe of holy damage. The only way to avoid it is, as an emote states, "shield your eyes" and turn to face away from Eadric. Apart from that, burn whichever one you get and receive the rewards.The final encounter is the Black Knight. he storms in and begins to fight. He has 3 phases.
phase 1
tank like normal, watch for the summoned ghoul as it will explode.phase 2
he comes back and summons army of the dead, kill the adds, kill him.phase 3
comes back as a ghost form and stacks a debuff on everyone in group to receive extra spell damage. He does this while casting shadow damage that might as well be an aoe. The faster he's killed, the less damage everyone will take.
Achievement
Heroic: Trial of the Champion
Defeat the bosses in the Trial of the Champion on Heroic Difficulty.
Lich King DungeonHorde only
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Great summary! Another quick tip: After the champions dismount, everyone can actually run out of the instance then back in, and the champions will be lined up at the far end of the circle waiting to be engaged. That gives you more time to buff up, switch weapons, talk strategy, raid tag, etc. before the fight.
A+ Description Ur getting Rated up :P
Details
- Category
- Dungeons & Raids › Lich King Dungeon
- Points
- 10
- Faction
- Horde
- Requirements
- 8 criteria lines
- Instance
- Trial of the Champion
- Instance type
- Dungeon
- Expansion
- Wrath of the Lich King
- Follows
- Trial of the Champion
How to Earn
How to Complete
8 criteria from the current game data.
Other objectives (8)
Objectives the game data describes in text only.
- Marshal Jacob Alerius
- Lana Stouthammer
- Colosos
- Ambrose Boltspark
- Jaelyne Evensong
- Argent Confessor Paletress
- Eadric the Pure
- The Black Knight
About Trial of the Champion
Clouds blanket the skies of Icecrown and heroes gather beneath battle-worn banners in preparation for the coming storm. They say that even the darkest cloud has a silver lining. It is this hope that drives the men and women of the Argent Crusade: hope that the Light will see them through these trying times, hope that good will triumph over evil, hope that a hero blessed by the Light will come forth to put an end to the Lich King's dark reign.
From the in-game Adventure Guide.
Where to Earn It
Heroic: Trial of the Champion is earned inside Trial of the Champion, a dungeon. The entrance is marked below.
The entrance to Trial of the Champion is in Argent Tournament Grounds, Icecrown at 74.2, 20.7.
Entrance 74.2, 20.7Icecrown, from the game’s own world map art. The framed marker is the Adventure Guide entrance.
Series
Each tier replaces the one above it in the achievement log.
- Trial of the Champion10
- Heroic: Trial of the Champion10
More like this
Other achievements in Lich King Dungeon.
Community notes from Wowhead · 4 comments
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