I wrote this during MoP, but it still applies, I just made some minor updates.
I one shot PG! - Wait, no, no I didn't. If you are a good healer I will give you some advice. I failed PG over and over again, so I left PG to clear my head and get all of the advice I got out of my head. Came back two weeks later and one shot it. Literally one shot it by just simply healing MY WAY. DO NOT take the advice of others or use guides. If you are having difficulty and are functioning under healing advice - leave PG and clear your head for a while. Healing Advice will devastate you.
Yes I am mad at myself can you tell? I have been raid healing for almost a full decade, I need healing advice on THIS? What an idiot I am! I twisted myself into 19 people and none of them looked like me. A lot of healers are killing themselves on this for the same reason and it prompted me to write this post.
Tanking is a Job, DPS is a science, and healing is an Art, take that literally, you cannot paint like another artist. You are your own artists. At about attempt 6 I started to read more guides and watch videos, now I can say this, NOT ONE guide agrees with the next, because each guide is the ART of THAT healer.
- Do NOT over-think it.
- MUST: Do not take Healing advice. I do not mention one spell cast or how to handle any wave in this post.
- VITAL: Learn the waves and what they can do, Each wave is a boss fight. - Know your fights! You will know how to handle them on your own, not with advice from others. Again, healing advice can devastate you. I should also mention that what wave is hard for one healer is not for the next, again, not everyone agreed with each other. I can say for myself that “the most difficult wave EVER”, was cake for me. Yet one of the easy waves was hard, why? My art was developed and designed to handle those wave styles, yet not the others. We develop our art differently.
- Change your talents (if needed) to address said waves.
- Be sure the debuff "Chomp" is tracked on your healing addon with any custom debuff list.
- Learn your classes interrupts/stuns – all of them as you will be using them like you never have before (you will become a better raid utility from this, amazing what it has done for me) NOTE: With that being said it is my option that this helps as it mitigates a lot of damage but I have watched videos of players on wave 30 who never used one interrupt. I don't know how, but that is their art.
- Change your interface to have quick easy access to the most important spells for PG only.
- After wave 10, it just repeats, it's not that much harder, don't psych yourself out. You are healing a dungeon, that's all, keep that in your head.
- Remember you are going for 30, anything more is a bonus. The only time you will need to change healing from your natural healing is when you are trying for way above 30.
- Have Fun!
Use this macro and press it at the start of each wave.
/tar Small Illusionary Flamecaller
/tar Large Illusionary Flamecaller
/tar Small Illusionary Hive-Singer
/tar Large Illusionary Hive-SingerIt is simple and It works very well in PG. What it does is run over every caster possible always stopping on the most dangerous. In other words, if Small Illusionary Flamecaller exists It will target him, but the macro continues to run so if Large Illusionary Hive-Singer exists, that will be targeted as that is a later target command.
I use grid, I added a Clique to cast my interrupts so I never have to move my mouse off of grid for this often needed task. This Macro, in Clique or on a button will stop your current cast such as a heal and then cast your interrupt. Replace Wind Shear with your own class interrupt.
/stopcasting
/cast [@target, harm, nodead] Wind ShearUse this Weak Aura, you can move the red glow near the enemy cast bar or name plate. It will pop the glow and play a ping sound when the target has an interruptible spell cast AND your interrupt is not on cooldown. I used this before PG but it became invaluable in PG.
To change this Weak Aura for your class:
- "Load" tab: Check the "Player Class" check box and select your class from the drop down. Check the "Talent Specialization" check box and select your specialization.
- "Trigger" tab: Under "Choose trigger" (trigger 1 applies to all classes it is saying that the target is casting and the cast is interruptable) Select "Trigger 2", this trigger is for your class enter your class's interrupt spell. The net result is you get notice when the target is casting an interruptable spell and your interrupt spell is ready to use.
.If you have more than one interrupt you are monitoring you can right click this weak aura in the list and click duplicate and change it as needed for that secondary spell. You may end up with overlapping notices so I would change audible and visual warning under the "Action" Tab.
Gearing
While PG does scale now I suggest that you gear at ilvl 630 with stats for longevity. At this point I can one shot endless at anytime, I just play around in there too much, I am truly demented at this point. If I go in with my raid gear it is more difficult and I can say that the better my gear the harder it gets. At 630 it is easier than MoP, at 690 it's much much harder than MoP. My feeling on this is that the burst damage is scaled incorrectly, with good gear the damage burst hit so hard I am lucky to recover. This has been my experience, others may have better advice on this or ever factual data.Healing Cooldowns:
Some people will say to use cool downs on set waves as those waves are the most difficult. I personally took this advice many times. It was not until I just healed that everything went well, as a healer you know when YOU are behind and you know when you need to step it up because you blew a cool down back there and you are well prepared for the waves and fight ahead. We as healers adjust, we are the players that write poetry under pressure. There is also a certain amount of RNG in there, for me I may have got every interrupt possible, or crit many times over and over, and that wave became easy. Again, that is me, not you, healers are artists, feel it!Best of luck to you in sticking with YOUR ART
Last Edited to add gearing suggestions.
Achievement
Proving Yourself: Endless Healer (Wave 30)
Successfully complete Wave 30 of the Basic Healer (Endless) trial at the Proving Grounds.
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I can confirm that this is still possible to complete in BFA 8.3
I'm a balance druid (ilvl 462) and had no problems completing wave 30 on all three trials, (damage, healing and tank) in my balance gear.
Didnt bother to continue after wave 30 to see how far I could get.Just make sure that after you complete wave 30 you have to die or fail a wave to get the achievements. Dont leave the scenario.
Good luck! :)
If you want Endless achievments while leaving don't do "leave instance" go talk with Trial Master Rotun pandaren who is you que up the trial talk with him click " I yield"
If you dont do that you cannot get achievment like I did.
Details
- Category
- Expansion Features › Proving Grounds
- Points
- 10
- Faction
- Both factions
Reward
Title: The Proven Healer
- TitleThe Proven Healer
Series
Each tier replaces the one above it in the achievement log.
More like this
Other achievements in Proving Grounds.
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