Item Set
Champion's Refuge
6 pieces and 3 set bonuses from the current retail game data.
Set Facts
- Pieces
- 6
- Item level
- 66 to 71
- Quality
- Rare
- Bonus tiers
- 2 pieces, 4 pieces, 6 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (6)
- Champion's Dragonhide HeaddressHeadItem level 71StaminaIntellectSpirit
- Champion's Dragonhide PauldronsShoulderItem level 71StaminaSpiritIntellect
- Legionnaire's Dragonhide LegguardsLegsItem level 68StaminaSpiritIntellect
- Legionnaire's Dragonhide TunicChestItem level 68StaminaSpiritIntellect
- Blood Guard's Dragonhide GauntletsHandsItem level 66StaminaIntellect
- Blood Guard's Dragonhide GreavesFeetItem level 66StaminaIntellect
What the full set adds
The 6 pieces of Champion's Refuge carry Intellect, Spirit and Stamina. The current build does not give us a budget row for their item level, so the stats are named here without numbers rather than guessed.
- Intellect
- on 6 pieces
- Spirit
- on 4 pieces
- Stamina
- on 6 pieces
Intellect is the primary stat these pieces scale with.
Armor, slots and requirements
Champion's Refuge is a leather armor set of 6 pieces covering Head, Shoulder, Chest, Hands, Legs and Feet.
That leaves Neck, Back, Wrist, Waist, Finger and Trinket to be filled from outside the set, 6 of the twelve armor slots.
The pieces run from item level 66 to 71, and each one needs character level 60.
Only a Druid can equip these pieces.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
Sold to a vendor those 6 pieces return 8g, and the single piece worth most at a vendor is Legionnaire's Dragonhide Legguards at 1g.
Wearing the set
The bonuses come in at 2, 4 and 6 pieces, out of the 6 pieces this set can put on a character at once.
The top bonus needs all 6 pieces, so there is no piece to swap out while it is held.
No bonus changes recorded since tracking began with patch 12.0.7.68887.