Tooltip
Finishing move that causes damage, disorients the opponent, and turns off your attack. Any damage caused will revive the target. Causes more damage and lasts longer per combo point:
1 point : 7-11 damage and 2 seconds
2 points: 13-19 damage and 3 seconds
3 points: 19-24 damage and 4 seconds
4 points: 25-30 damage and 5 seconds
5 points: 31-37 damage and 6 seconds
Spell facts
SchoolPhysical
Cast timeInstant
Duration2 sec
Cost45 Energy
Cooldown10 sec
EffectsSchool Damage, Apply Aura
ClassDruid
RangeCombat Range
Taught byFeral Combat (skill 1)
Spell ID22570
Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.