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Classic EraVanilla 1.15 · Anniversary, Hardcore and Era realms · Classic Era auction houseAlso on WoW Forever · The Burning Crusade · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Explosive Trap Effect

Spell

Explosive Trap Effect

Fire

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Hunter

Instant castSelf Only

Fire spell for Hunters, taught by Survival.

Explosive Trap Effect

How it works

Its dispel type is client id 1.

Explosive Trap Effect is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 139. Its area radius is 10 yards.
  2. Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 24 per tick. Its area radius is 10 yards. It ticks every 2 sec, 10 times over the full 20 sec (240 base in total).

What it does

Explosive Trap Effect is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it deals Fire damage (base value 139) in a 10 yard radius and leaves a persistent area effect on the ground in a 10 yard radius every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
Duration20 sec
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 139
Radius: 10 yards
Effect #2Persistent Area Aura (27)
Aura type id 3
Value: 24
Radius: 10 yards
Period: every 2 sec

Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.

Comments

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