Tooltip
Instantly attacks with both weapons for 100% weapon damage plus additional with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points.
How it works
Mutilate is built from 2 client effects, applied in this order:
- Effect 1 is effect type 121, which the datamine does not name. Its base value is 100. It scales with 1 times spell power.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 95. It scales with 1 times spell power.
What it does
Mutilate is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 95).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Effect #1 | Effect 121 Value: 100 Spell power coefficient: 1 |
| Effect #2 | Weapon % Damage (31) Value: 95 Spell power coefficient: 1 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.