Tooltip
Garrote the enemy, causing 144 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo points.
How it works
Each cast of Garrote costs 50 Energy. Casting it triggers a 1 sec global cooldown.
Garrote is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 24 per tick. It ticks every 3 sec, 6 times over the full 18 sec (144 base in total).
- Effect 2 is effect type 328, which the datamine does not name. Its base value is 1.
What it does
Garrote is a spell with an instant cast, a range of 5 yards and effects that last 18 sec. When cast it applies an aura every 3 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 50 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 18 sec |
| Mechanic | Bleeding |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 24 Period: every 3 sec |
| Effect #2 | Effect 328 Value: 1 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Garrote appears in: 1 class specialization.
Class specialization
- Assassination RogueSpecialization spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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