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Gear Enchant

Major Spellpower

+40 Spell Power

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Major Spellpower
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Details

GearCrafted
SlotGear
Effect+40 Spell Power
Enchantment ID2669

What Major Spellpower does

Permanently enchant a melee weapon to increase spell power.

What it can be applied to

The enchanting spell only lands on one-handed axe, two-handed axe, one-handed mace, two-handed mace, polearm, one-handed sword, two-handed sword, warglaive, staff, fist weapon, dagger and wand.

Item typesOne-Handed Axe, Two-Handed Axe, One-Handed Mace, Two-Handed Mace, Polearm, One-Handed Sword, Two-Handed Sword, Warglaive, Staff, Fist Weapon, Dagger, Wand
Item level10 to 120
Character levelup to 35
Visualcarries its own weapon illusion

Which profession makes it

Enchanting crafters stop gaining skill from this one at 75, and it turns green at 70.

ProfessionEnchanting
Learned at skill1
Skill ups until75 (grey), 70 (green)
Skill ups per craft1

Other enchants for one-handed axe, two-handed axe, one-handed mace, two-handed mace, polearm, one-handed sword, two-handed sword, warglaive, staff, fist weapon, dagger and wand

Ranked from our own datamine, priced from the current region commodity snapshot.

EnchantWhat it grantsLowest listed
Berserkingnot listed
Black Magicnot listed
Giant Slayernot listed
Lifewardnot listed

Reagents and live prices

What the materials cost on the Auction House right now.

Materials at current prices107 gold76 silver

Applied by

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