Gear Enchant
Major Intellect
+30 Intellect
Details
GearCrafted
SlotGear
Effect+30 Intellect
Enchantment ID2666
What Major Intellect does
Permanently enchant a melee weapon to increase Intellect.
What it can be applied to
The enchanting spell only lands on one-handed axe, two-handed axe, one-handed mace, two-handed mace, polearm, one-handed sword, two-handed sword, warglaive, staff, fist weapon, miscellaneous, dagger and wand.
Item typesOne-Handed Axe, Two-Handed Axe, One-Handed Mace, Two-Handed Mace, Polearm, One-Handed Sword, Two-Handed Sword, Warglaive, Staff, Fist Weapon, Miscellaneous, Dagger, Wand
Item level10 to 120
Character levelup to 35
Visualcarries its own weapon illusion
Which profession makes it
Enchanting crafters stop gaining skill from this one at 75, and it turns green at 50.
Other enchants for one-handed axe, two-handed axe, one-handed mace, two-handed mace, polearm, one-handed sword, two-handed sword, warglaive, staff, fist weapon, miscellaneous, dagger and wand
Ranked from our own datamine, priced from the current region commodity snapshot.
| Enchant | What it grants | Lowest listed |
|---|---|---|
| Mighty Intellect | +22 Intellect | not listed |
| Agility | +15 Agility | not listed |
| Healing Power | +29 Spell Power | not listed |
| Mighty Versatility | +20 Versatility | not listed |
| Spellpower | +30 Spell Power | not listed |
| Strength | +15 Strength | not listed |
Reagents and live prices
What the materials cost on the Auction House right now.
x2
x10
Materials at current prices122 gold78 silver