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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Detect Traps

Spell

Detect Traps

Physical

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Instant cast1.5 sec cooldownSelf Only

Greatly increased chance to detect traps.

Detect Traps

Tooltip

Greatly increased chance to detect traps.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Detect Traps is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 17. Its base value is 70.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 19. Its base value is 300.

What it does

Detect Traps is a spell with an instant cast, no range (it targets the caster) and a 1.5 sec cooldown. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown1.5 sec
Global cooldownNone
Effect #1Apply Aura (6)
Aura type id 17
Value: 70
Misc value: 1
Effect #2Apply Aura (6)
Aura type id 19
Value: 300
Misc value: 3

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Detect Traps appears in: 1 skill line.

Skill lines

  • Rogue (Rogue), learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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