Tooltip
Finishing move that consumes combo points on any nearby target to slash at the flesh of all enemies, dealing Physical damage and causing victims to bleed and suffer an additional 240% of the initial damage over 12 sec:
1 point : damage
2 points: damage
3 points: damage
4 points: damage
5 points: damage
How it works
Each cast of Crimson Tempest costs 35 Energy. Casting it triggers a 1 sec global cooldown.
- Effect 1 is School Damage (effect type 2). Its base value is 1. It scales with 1 times spell power. Its area radius is 8 yards.
What it does
Crimson Tempest is a Physical spell with an instant cast and a range of 5 yards. When cast it deals Physical damage (base value 1) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 35 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 1 Spell power coefficient: 1 Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.