Tooltip
Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth.
How it works
Each cast of Distract costs 30 Energy. Casting it triggers a 1 sec global cooldown.
- Effect 1 is Distract (effect type 69). Its base value is 10. Its area radius is 10 yards.
What it does
Distract is a spell with an instant cast, a range of 30 yards and a 30 sec cooldown. When cast it distracts the target in a 10 yard radius. The client files the whole spell under the distracted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 30 Energy |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Mechanic | Distracted |
| Effect #1 | Distract (69) Value: 10 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Distract appears in: 1 skill line.
Skill lines
- Rogue (Rogue), learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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