Skip to content
Earth Shock

Spell

Earth Shock

Nature

Advertisement

Instant cast10 sec cooldownTwenty yards

Shocks an enemy with concussive force, inflicting Nature damage and interrupting the spell being cast for 2 sec.

Earth Shock

Tooltip

Shocks an enemy with concussive force, inflicting Nature damage and interrupting the spell being cast for 2 sec.

How it works

Each cast of Earth Shock costs 130 Mana. It does not trigger the global cooldown, so it can be used between other casts.

Earth Shock is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 147. It scales with 1 times spell power.
  2. Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.

What it does

Earth Shock is a Nature spell with an instant cast, a range of 20 yards, a 10 sec cooldown and effects that last 2 sec. When cast it deals Nature damage (base value 147) and interrupts spellcasting with the interrupted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost130 Mana
Range20 yards (Twenty yards)
Cast timeInstant
Cooldown10 sec
Global cooldownNone
Duration2 sec
Effect #1School Damage (2)
Value: 147
Spell power coefficient: 1
Effect #2Interrupt Cast (68)
Mechanic: Interrupted

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Earth Shock at Wowhead (opens Wowhead in a new tab)