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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Earthquake

Spell

Earthquake

Physical

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1 sec6 sec cooldownSelf Only

Inflicts periodic Physical damage to nearby enemies and stuns them for 3 sec.

Earthquake

Tooltip

Inflicts periodic Physical damage to nearby enemies and stuns them for 3 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Earthquake is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 35 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 919 per tick. Its area radius is 35 yards. It ticks every 1 sec, 3 times over the full 3 sec (2757 base in total).

What it does

Earthquake is a spell with a 1 sec cast, no range (it targets the caster), a 6 sec cooldown and effects that last 3 sec. When cast it applies an aura in a 35 yard radius and applies an aura in a 35 yard radius every 1 sec. The client files the whole spell under the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1 sec
Cooldown6 sec
Global cooldownNone
Duration3 sec
MechanicStunned
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 12
Radius: 35 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 919
Radius: 35 yards
Period: every 1 sec

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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