How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 4. Its base value is 2000. Its area radius is 100 yards.
What it does
Earthquake is a spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it leaves a persistent area effect on the ground in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 8 sec |
| Proc chance | Always |
| Effect #1 | Persistent Area Aura (27) Aura type id 4 Value: 2000 Radius: 100 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Earthquake appears in: 1 spell that casts it.
Spells that cast it
- Vignette Boss Rumble [DNT]Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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