Tooltip
Shakes the ground, reducing movement and attack speeds by 25% and peroidically dealing damage to enemies caught within.
How it works
Earthquake is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -25. It applies the snared mechanic. Its area radius is 99 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -25. Its area radius is 99 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 99 yards. It ticks every 2 sec, 2 times over the full 4 sec.
What it does
Earthquake is a spell with an instant cast, no range (it targets the caster) and effects that last 4 sec. When cast it applies an aura with the snared mechanic in a 99 yard radius, applies an aura in a 99 yard radius and applies an aura in a 99 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 4 sec |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -25 Mechanic: Snared Radius: 99 yards |
| Effect #2 | Apply Aura (6) Aura type id 193 Value: -25 Radius: 99 yards |
| Effect #3 | Apply Aura (6) Aura type id 23 Radius: 99 yards Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Earthquake appears in: 1 spell that casts it.
Spells that cast it
- EarthquakeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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