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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Expel Harm

Spell

Expel Harm

Nature

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Instant castTen yards

Instantly heals yourself for 92 to 107, and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage.

Expel Harm

Tooltip

Instantly heals yourself for 92 to 107, and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage. Generates 50 Chi.

How it works

Casting it triggers a 1 sec global cooldown.

Expel Harm is built from 2 client effects, applied in this order:

  1. Effect 1 is Heal (effect type 10). Its base value is 92.
  2. Effect 2 is School Damage (effect type 2). Its base value is 50.

What it does

Expel Harm is a Nature spell with an instant cast and a range of 10 yards. When cast it heals (base value 92) and deals Nature damage (base value 50).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range10 yards (Ten yards)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1Heal (10)
Value: 92
Effect #2School Damage (2)
Value: 50

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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