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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Impale

Spell

Impale

Physical

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Instant castCombat Range

Impale the target dealing 50% weapon damage, causing the target to bleed for Physical damage every 2 secs and reducing the targets armor by 25%.

Impale

Tooltip

Impale the target dealing 50% weapon damage, causing the target to bleed for Physical damage every 2 secs and reducing the targets armor by 25%.

How it works

Impale is built from 3 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 50.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -25.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. It ticks every 2 sec, 4 times over the full 8 sec (16 base in total).

What it does

Impale is a Physical spell with an instant cast, a range of 5 yards and effects that last 8 sec. When cast it deals a percentage of weapon damage (base value 50), applies an aura and applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration8 sec
Effect #1Weapon % Damage (31)
Value: 50
Effect #2Apply Aura (6)
Aura type id 101
Value: -25
Effect #3Apply Aura (6)
Aura type id 3
Value: 4
Period: every 2 sec

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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