Tooltip
Use your battering ram to knock back and deal 21000 to 35000 physical damage to nearby enemies.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Ram is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 10 yards.
- Effect 2 is Trigger Missile (effect type 32). Its area radius is 10 yards. It triggers Ram.
What it does
Ram is a spell with an instant cast, no range (it targets the caster) and a 1 sec cooldown. When cast it launches a missile in a 10 yard radius. It also casts Ram (record #61757).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1 sec |
| Global cooldown | None |
| Proc chance | Always |
| Effect #1 | Dummy (3) Radius: 10 yards |
| Effect #2 | Trigger Missile (32) Radius: 10 yards Trigger spell: Ram |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.