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Ram

Spell

Ram

Physical

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Instant cast1 sec cooldownSelf Only

Use your battering ram to knock back and deal 21000 to 35000 physical damage to nearby enemies.

Ram

Tooltip

Use your battering ram to knock back and deal 21000 to 35000 physical damage to nearby enemies.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Ram is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 10 yards.
  2. Effect 2 is Trigger Missile (effect type 32). Its area radius is 10 yards. It triggers Ram.

What it does

Ram is a spell with an instant cast, no range (it targets the caster) and a 1 sec cooldown. When cast it launches a missile in a 10 yard radius. It also casts Ram (record #61757).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown1 sec
Global cooldownNone
Effect #1Dummy (3)
Radius: 10 yards
Effect #2Trigger Missile (32)
Radius: 10 yards
Trigger spell: Ram

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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