Spell
Renewing Mist
Nature
Surrounds the target with healing mists, restoring (196.6% of Spell Power) health over 20 sec.
Tooltip
Surrounds the target with healing mists, restoring (196.6% of Spell Power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 100 yds.
Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify.
How it works
Renewing Mist is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 1. Its area radius is 100 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 1. Its area radius is 100 yards.
What it does
Renewing Mist is a Nature spell with an instant cast and an unlimited range.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Value: 1 Radius: 100 yards |
| Effect #2 | Dummy (3) Value: 1 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.