How it works
Spore Cloud is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 468 per tick. It scales with 1 times spell power. Its area radius is 10 yards. It ticks every 1 sec, 5 times over the full 5 sec (2340 base in total).
- Effect 2 is effect type 86, which the datamine does not name. It scales with 1 times spell power.
What it does
Spore Cloud is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 5 sec. When cast it applies an aura in a 10 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 468 Spell power coefficient: 1 Radius: 10 yards Period: every 1 sec |
| Effect #2 | Effect 86 Spell power coefficient: 1 Misc value: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.