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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Unstable Energy

Spell

Unstable Energy

Nature

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Instant castTwenty yards

4375 to 9625 damage dealt every 0.5 sec.

Unstable Energy

Tooltip

4375 to 9625 damage dealt every 0.5 sec.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4375 per tick. Its area radius is 20 yards. It ticks every 0.5 sec, 2 times over the full 1 sec (8750 base in total).

What it does

Unstable Energy is a Nature spell with an instant cast, a range of 20 yards and effects that last 1 sec. When cast it applies an aura in a 20 yard radius every 0.5 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range20 yards (Twenty yards)
Cast timeInstant
Duration1 sec
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 3
Value: 4375
Radius: 20 yards
Period: every 0.5 sec

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Unstable Energy appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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