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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Unstable Energy

Spell

Unstable Energy

Nature

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Instant castSelf Only

Inflicts 16650 to 19350 Nature damage and cancels the effects of Unstable Sun Beam.

Unstable Energy

Tooltip

Inflicts 16650 to 19350 Nature damage and cancels the effects of Unstable Sun Beam.

How it works

Unstable Energy is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 16650. Its area radius is 4 yards.
  2. Effect 2 is effect type 77, which the datamine does not name. Its base value is 62243. Its area radius is 4 yards.

What it does

Unstable Energy is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 16650) in a 4 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70579. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 16650
Radius: 4 yards
Effect #2Effect 77
Value: 62243
Radius: 4 yards

Raw client values from the MoP Classic client, build 5.5.4.70579. Where the game data carries no name for an id, the id is shown as is.

Comments

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