Tooltip
Attack speed increased by 150%.
Physical damage increased by 100%.
How it works
Vengeance is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 138. Its base value is 150. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100. Its area radius is 100 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 35. Its area radius is 100 yards.
What it does
Vengeance is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 10 min. When cast it applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70449. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 min |
| Effect #1 | Apply Aura (6) Aura type id 138 Value: 150 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 100 Misc value: 1 Radius: 100 yards |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 35 Radius: 100 yards |
Raw client values from the MoP Classic client, build 5.5.4.70449. Where the game data carries no name for an id, the id is shown as is.