Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Vengeance

Spell

Vengeance

Nature

Advertisement

Instant castSelf Only

Nature spell.

Vengeance

How it works

Its dispel type is client id 1.

Vengeance is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 77.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 25.

What it does

Vengeance is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration10 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 79
Value: 100
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 77
Misc value: 5
Effect #3Apply Aura (6)
Aura type id 61
Value: 25

Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Vengeance at Wowhead (opens Wowhead in a new tab)