Kings' Rest +16 - Group Snapshot
The full group and each player's gear for this ranked run. Gear is our latest character crawl for each player, not a capture from the run itself.
Updated 2026-08-26 01:34 UTC · data may be delayed

Kings' Rest
Kings' Rest in the dungeon databaseEncounters
- The Golden Serpent
- The Council of Tribes
- Mchimba the Embalmer
- Dazar, The First King
+16Last verified
Gear as crawled from the character profile (character last seen 2026-09-04), not captured at the moment of the run.
Warhelm of the Consecrated Flame321
Aqirbane Reliquary318
Spellbreaker's Mantle331
Bulwark of the Consecrated Flame321
Girdle of Pestilent Purification321
Greaves of the Consecrated Flame315
Poison-Proof Stompers321
Overseer's Vambraces311
Gauntlets of the Consecrated Flame321
Band of the Amani Warlord311
Sickening Signet of Atroxus311
Soulcoiler Ritual Vessel334
Lightspire Core321
Bloodthorn Burnous311
Magister's Mana Sword331
Knight-Commander's Palisade331
No gear snapshot recorded for this character.
Gear as crawled from the character profile (character last seen 2026-09-21), not captured at the moment of the run.
Tempered Horns of the Jade Warlord334
Aqirbane Reliquary308
Raging Pauldrons of the Jade Warlord321
Fashionable Undershirt1
Cuirass of the Jade Warlord321
Greatbelt of the Jade Warlord321
Greaves of the Jade Warlord321
Vicious Kickers of the Jade Warlord321
Spellbreaker's Bracers331
Jeweled Gauntlets of the Jade Warlord321
Band of the Amani Warlord311
Sickening Signet of Atroxus315
Voracious Heart of Ula'tek334
Zul'jin's Guillotine Technique334
Cloak of the Jade Warlord321
Blood Knight's Warblade331
Maze-roa, Warlord's Fury321
Tabard of the Lightbringer14
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
Dungeon facts
| Dungeon timer | 33:00 | the in-game par time for one chest |
|---|---|---|
| Two chests under | 26:24 | 20 percent under the timer |
| Three chests under | 19:48 | 40 percent under the timer |
| Expansion | Battle for Azeroth |
Chest thresholds are read from the client's own MapChallengeMode data for the current build.