Kings' Rest +18 - Group Snapshot
The full group and each player's gear for this ranked run. Gear is our latest character crawl for each player, not a capture from the run itself.
Updated 2026-09-02 01:36 UTC · data may be delayed

Kings' Rest
Kings' Rest in the dungeon databaseEncounters
- The Golden Serpent
- The Council of Tribes
- Mchimba the Embalmer
- Dazar, The First King
+18Last verified
Gear as crawled from the character profile (character last seen 2026-09-01), not captured at the moment of the run.
Helm of the Raptor King321
Strand of Warding Fangs311
Pauldrons of the Consecrated Flame308
Yellow Lumberjack Shirt1
Breastplate of Soaring Terror318
Fanged Brute's Greatbelt311
Venom Warden's Greaves311
Scaleguard's Stalwart Greatboots311
Spellbreaker's Bracers331
Gauntlets of the Consecrated Flame311
Jade Ophidian Band311
Band of the Amani Warlord311
Gebbo's Bottomless Bag331
Soulcoiler Ritual Vessel308
Bloodthorn Burnous311
Magister's Mana Sword331
Teldrassil's Sacrifice321
Sinful Gladiator's Tabard1
Gear as crawled from the character profile (character last seen 2026-08-18), not captured at the moment of the run.
Branches of the Luminous Bloom298
Rotmire's Sporeheart298
Seedpods of the Luminous Bloom289
Fashionable Undershirt1
Vest of Reverent Adoration305
Sash of the Putrid Giant298
Phloemwraps of the Luminous Bloom289
Rootslippers of the Luminous Bloom289
Silvermoon Agent's Deflectors285
Arbortenders of the Luminous Bloom289
Sin'dorei Band of Hope289
Sporecaller's Blooming Loop298
Gaze of the Alnseer298
Locus-Walker's Ribbon298
Adherent's Silken Shroud285
Enshrined Ceremonial Scepter305
Galactic Gladiator's Tabard1
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
Dungeon facts
| Dungeon timer | 33:00 | the in-game par time for one chest |
|---|---|---|
| Two chests under | 26:24 | 20 percent under the timer |
| Three chests under | 19:48 | 40 percent under the timer |
| Expansion | Battle for Azeroth |
Chest thresholds are read from the client's own MapChallengeMode data for the current build.