Kings' Rest +17 - Group Snapshot
The full group and each player's gear for this ranked run. Gear is our latest character crawl for each player, not a capture from the run itself.
Updated 2026-09-02 01:42 UTC · data may be delayed

Kings' Rest
Kings' Rest in the dungeon databaseEncounters
- The Golden Serpent
- The Council of Tribes
- Mchimba the Embalmer
- Dazar, The First King
+17Last verified
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
Gear as crawled from the character profile (character last seen 2026-09-18), not captured at the moment of the run.
Venomous Aspirant's Chain Headguard263
Venomous Aspirant's Pendant263
Hissing Mantle of the Ophidian Oracle295
Fanged Raiment of the Ophidian Oracle305
Venomous Aspirant's Chain Clasp263
Leggings of the Ophidian Oracle305
Venomous Aspirant's Chain Stompers263
Venomous Aspirant's Chain Wristwraps263
Hexing Grips of the Ophidian Oracle308
Thalassian Competitor's Signet292
Thalassian Competitor's Signet292
Venomous Aspirant's Insignia of Alacrity259
Venomous Gladiator's Medallion292
Venomous Aspirant's Greatcloak263
Venomous Gladiator's Cudgel308
Venomous Gladiator's Scaleshield305
Gear as crawled from the character profile (character last seen 2026-09-17), not captured at the moment of the run.
Spare Speaker's Hood321
Yoke of the Charging Bear311
Chosen Bloodslayer's Voodoo Guards321
Chosen Bloodslayer's Banded Poncho321
Primal Dinomancer's Belt311
Chosen Bloodslayer's Reinforced Pants318
Silvermoon Agent's Sneakers331
Rootwarden Wraps311
Chosen Bloodslayer's Fanged Grips311
Band of the Amani Warlord311
Pilfered Precious Band311
Zul'jin's Guillotine Technique321
Keeper's Seething Core321
Fireproof Drape311
Havoc Crusher334
Farstrider's Mercy331
Dungeon facts
| Dungeon timer | 33:00 | the in-game par time for one chest |
|---|---|---|
| Two chests under | 26:24 | 20 percent under the timer |
| Three chests under | 19:48 | 40 percent under the timer |
| Expansion | Battle for Azeroth |
Chest thresholds are read from the client's own MapChallengeMode data for the current build.