Kings' Rest +19 - Group Snapshot
The full group and each player's gear for this ranked run. Gear is our latest character crawl for each player, not a capture from the run itself.
Updated 2026-09-09 01:46 UTC · data may be delayed

Kings' Rest
Kings' Rest in the dungeon databaseEncounters
- The Golden Serpent
- The Council of Tribes
- Mchimba the Embalmer
- Dazar, The First King
+19Last verified
Gear as crawled from the character profile (character last seen 2026-09-04), not captured at the moment of the run.
Serpent Crown of the Ophidian Oracle321
Strand of Warding Fangs311
Hissing Mantle of the Ophidian Oracle321
Plainsrunner's Sun Tunic1
Fanged Raiment of the Ophidian Oracle334
Serpentine Mixing Belt334
Leggings of the Ophidian Oracle321
Ferocious Scaleboots328
Farstrider's Plated Bracers318
Grips of Swirling Fury321
Vile Alchemist's Band308
Sickening Signet of Atroxus311
Vile Vial of Volatile Venom321
Gebbo's Bottomless Bag334
Adherent's Silken Shroud305
Jan'thrazet, the Soul Fang334
Nocuous Focal Fang321
Tabard of Flame1
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
Gear as crawled from the character profile (character last seen 2026-08-18), not captured at the moment of the run.
Branches of the Luminous Bloom298
Rotmire's Sporeheart298
Seedpods of the Luminous Bloom289
Fashionable Undershirt1
Vest of Reverent Adoration305
Sash of the Putrid Giant298
Phloemwraps of the Luminous Bloom289
Rootslippers of the Luminous Bloom289
Silvermoon Agent's Deflectors285
Arbortenders of the Luminous Bloom289
Sin'dorei Band of Hope289
Sporecaller's Blooming Loop298
Gaze of the Alnseer298
Locus-Walker's Ribbon298
Adherent's Silken Shroud285
Enshrined Ceremonial Scepter305
Galactic Gladiator's Tabard1
No gear snapshot recorded for this character.
Dungeon facts
| Dungeon timer | 33:00 | the in-game par time for one chest |
|---|---|---|
| Two chests under | 26:24 | 20 percent under the timer |
| Three chests under | 19:48 | 40 percent under the timer |
| Expansion | Battle for Azeroth |
Chest thresholds are read from the client's own MapChallengeMode data for the current build.