Kings' Rest +16 - Group Snapshot
The full group and each player's gear for this ranked run. Gear is our latest character crawl for each player, not a capture from the run itself.
Updated 2026-08-25 13:24 UTC · data may be delayed

Kings' Rest
Kings' Rest in the dungeon databaseEncounters
- The Golden Serpent
- The Council of Tribes
- Mchimba the Embalmer
- Dazar, The First King
+16Last verified
Gear as crawled from the character profile (character last seen 2026-08-17), not captured at the moment of the run.
Voidbreaker's Veil289
Rotmire's Sporeheart298
Voidbreaker's Leyline Nexi289
Precious's Ribbon1
Voidbreaker's Robe289
Voidbreaker's Sage Cord289
Legwraps of Swirling Light289
Dream-Scorched Striders289
Bracers of Blazing Light289
Voidbreaker's Gloves289
Sporecaller's Blooming Loop298
Loa Worshiper's Band285
Vaelgor's Final Stare285
Gaze of the Alnseer298
Adherent's Silken Shroud285
Spire of the Furious Construct298
Tabard of the Lightbringer14
Gear as crawled from the character profile (character last seen 2026-08-17), not captured at the moment of the run.
Night Ender's Tusks246
Galactic Gladiator's Amulet246
Galactic Gladiator's Plate Pauldrons246
Common White Shirt1
Galactic Gladiator's Chestplate246
Galactic Gladiator's Plate Greatbelt246
Galactic Gladiator's Plate Wargreaves246
Galactic Gladiator's Plate Warboots246
Thalassian Competitor's Plate Armguards242
Night Ender's Fists246
Galactic Gladiator's Signet246
Thalassian Competitor's Signet242
Galactic Gladiator's Insignia of Alacrity246
Galactic Gladiator's Medallion246
Thalassian Competitor's Cloth Cloak239
Galactic Gladiator's Greataxe246
Draconic Gladiator's Tabard1
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
No gear snapshot recorded for this character.
Dungeon facts
| Dungeon timer | 33:00 | the in-game par time for one chest |
|---|---|---|
| Two chests under | 26:24 | 20 percent under the timer |
| Three chests under | 19:48 | 40 percent under the timer |
| Expansion | Battle for Azeroth |
Chest thresholds are read from the client's own MapChallengeMode data for the current build.